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Old Feb 06, 2007, 09:10 PM // 21:10   #61
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For most missions, quests and skill caps, I just go with Zealous Benediction, because I really enjoy playing with this build. I adjust slightly from time to time, but the concept of ZB is always in there. All the PvE that's consired easy by most others, including myself, isn't really worth switching for, and is usually not needed, so I just pick the one I enjoy playing most (so I don't get bored).
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Old Feb 06, 2007, 09:20 PM // 21:20   #62
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Have to admit that I'm too lazy to change my skillbar between normal missions .

I change builds only for heroes (i.e pack manual SB or couple spirits)
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Old Feb 06, 2007, 10:31 PM // 22:31   #63
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I change my build on an hourly basis

When I log in and find an update for skills the first thing I do is equip them to see what works and what doesn't.

New builds are a way to add fun to the game, and you can most always add a skill set that works best for any given mission/quest.

Keep in mind that the most efficient build may not be the most fun, so keep trying new things and never forget this is a game, it is meant to be FUN!

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Old Feb 07, 2007, 06:39 AM // 06:39   #64
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I have a general setup for all my characters that uses the same build 80% of the time. But when I play with my guildmates or PuG, I change my build accordingly depending on what kind of enemies we will be facing. So, yeah I do change my builds but when I play by myself there is a standard build that I run with for maximum fun.
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Old Feb 07, 2007, 01:53 PM // 13:53   #65
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I will change builds per chapter. I may ran through all of prophecies on my ele as a pyromancer, factions as an aeromance and Nightfall as a Geomancer. Will probably do chapter 4 as a hydromancer (yuck) or at least run a completely different build type in the other elements that I have already played.

You should definately change up at least a few skills when going into different missions for some classes. Some areas are much easier if you have certain skills along that would not be a standard part of your normal skill bar. Interrupts, anti stance, blind, anti condition,anti hex for example.
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Old Feb 07, 2007, 02:56 PM // 14:56   #66
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hardly never tbh.
it just isn't often necessary with a somewhat balanced build.
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Old Feb 07, 2007, 03:13 PM // 15:13   #67
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I have a few different builds that I alternate between dependant on the circumstances. I don't tend to do much specific skill-tweaks from one area to the next.... I just know some builds work better in some areas.

Typically I use one of three builds depending on the circumstances:

Pseudo-SS A/N => Particularly useful when I have to maintain distance from the enemy (e.g. to avoid Afflicted Soul Explosion), where the enemy clusters together, and when I need to take down strongly self-repairing groups (e.g. [wiki]Mungri Magicbox[/wiki]).

ID+ A/Me => For areas where the enemies are more spread out, for where there is a lot of AoE damage, and generally where I need to run fast and tank. I typically go ID+ for Maishang Hills runs.

Assassin's Promise A/any => Where lots of individually weak enemies have to be killed as quickly as possible (and where SS wouldn't be effective for whatever reason). I don't use this one as often.

I also have my rare hybrid build for fun: The SS / Mark of Pain Friend-Killer... mostly involving targeting a tank in the middle of a group, dumping Mark of Pain on it (and sometimes SS too) and then laying into it with Black Lotus and Death Blossom... among other things.


On the whole though, I change my Hero builds more often than I make more for my own. Lately I've been sticking exclusively with Tahlkora, Olias and Acolyte Sousuke.... but sometimes I'll switch Sousuke for Dunkoro... or one of them for Zenmai...
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Old Feb 07, 2007, 07:39 PM // 19:39   #68
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I ask what weapon they want my warrior to use then I make up and use skills I don't often. Gives me some inspiration for gvg creation.

I just wanna know that crazy D/A droks running build... thats nuts
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Old Feb 07, 2007, 11:35 PM // 23:35   #69
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Are you kidding me? I -am- tweaking. Constantly tweaking and adjusting saved builds for whatever I run into, or whatever the group is. No need to use Barbs if there's only a hammer warrior and a bunch of eles, while using Faintheartedness when there's a SS on the team is silly. Bringing Concussion Shot is pointless if there's only a few weak casters. Etc etc.

May take me a little longer to set up for a mission, but it's more fun for me when my skillbar is just how I like it. Sure, I use templates...not as much as I should, but each class does have roughly 6-10 (more in the case of my ele, necro, and ranger) templates...ah well. XD <3 customizing and tweaking.
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Old Feb 08, 2007, 03:13 PM // 15:13   #70
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I switch between 5 main builds, and often tweak 1-3 skills in each, dependent on area.

regards,
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Old Feb 08, 2007, 03:21 PM // 15:21   #71
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I rarely carry skills lol

1# Grab quest
2# choose heroes
3# set skills
4# leave
5# flag heroes to first group (I follow just inside aggro circle for xp) sometimes I control the heroes but most of the time I just leave them to it and watch a bit of TV.

PvE is challenging..
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Old Feb 08, 2007, 03:37 PM // 15:37   #72
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I have to say it really depends on the class i am playing.
I have a character for each playable class and some are always changing whereas some rarely change.

Like the OP of this thread, my Paragon build has pretty much stayed the same since the start and i even have survivor with them. My assassin is much the same, having completed the entire Factions game with the same 'Flashing Blades' based build. Also, my healer monk has a mostly static build that rarely changes, as it really has no need to.

Other characters like my mesmer, ele, ritualist and ranger change a lot, depending on what i'll be facing, but still have a base 'default' build. All i can say is thank you ANet for the ability to easily save and load your builds now.
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Old Feb 08, 2007, 06:45 PM // 18:45   #73
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Since I got my ele, I dont change my skills that much, did a bit of twekaing before I got SF on her, no me and 2 ele heros carry SF. No need to change, everything drops in 5 seconds so.
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Old Feb 08, 2007, 08:10 PM // 20:10   #74
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Yes and no....

I feel all missions/quests can be completed using the same build - my sin finished factions with close/exactly the build she had about 2 missions in.

Although I have been experimenting more with builds - not to finish missions but to finish missions better and faster.
To hone better health and energy management - to increase armour, to spike better, to support better etc.

So yes I change skills/builds but it's not driven by any requirements due to mission or quests.
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Old Feb 09, 2007, 05:00 AM // 05:00   #75
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With my mesmer all the time. It makes a huge difference as I can fail miserably the first time, and then put together something the second time that is really effective. It usually takes a number of tries in a mission or area with my mesmer before I know what to expect and can put together a proper build.
With my ritualist, I rarely change my build except for special circumstances, such as a special boss that requires certain tactics.
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Old Feb 09, 2007, 06:30 AM // 06:30   #76
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Changing builds takes time..and I'm lazy.

If it works I tend not to touch it. I've done missions with farming builds equipped :\

I play ranger mostly.
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Old Feb 09, 2007, 06:45 AM // 06:45   #77
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No for myself, I regularly change my hero set up. AKA in heavy fighting style missions like Thunderhead Keep where all the fighting is in the same place, I use my 2 SF (cringe) ele's and a RC Prot Monk. But in quests i use Olias (MM), a RC Prot and a WoH, so I become a super tank lol.
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Old Feb 09, 2007, 11:27 AM // 11:27   #78
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Quote:
Originally Posted by Morgenstern
No for myself, I regularly change my hero set up. AKA in heavy fighting style missions like Thunderhead Keep where all the fighting is in the same place, I use my 2 SF (cringe) ele's and a RC Prot Monk. But in quests i use Olias (MM), a RC Prot and a WoH, so I become a super tank lol.
Not hugely relevant... but just a thought here...

I'm considering dumping Searing Flames from Acolyte Sousuke, switching his secondary to Ranger (maybe I should wait for Margrid the Sly instead) and kitting him with Greater Conflagration and Mark of Rodgort (along with Glowing Gaze of course)...... I expect with Olias's Minions attacking all over the place things could get a bit.... heated? ... I suppose if I really wanted to be cheeky, I'd give Chae Soon Mantra of Flame to toughen him up.

Think that'd work? ^_^

Yes.... I like dabbling with hero builds... moreso than my own...


[Thought: I've been meaning to test the whole Greater Conflagration + Winter alongside Mantra of Frost for a while now too, but I doubt that'll be as useful (takes too long to prep)... though if I kitted Olias as a battery with Spinal Shivers.... it might be amusing.]

Last edited by SotiCoto; Feb 09, 2007 at 11:30 AM // 11:30..
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Old Feb 09, 2007, 11:59 AM // 11:59   #79
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Hi Monster. You use fire, my monks have mantra of flame. Dead monster.

Next area...


Hi Monster. You use water magic, my monks have mantra of frost. Dead monsters.

Next Area...

Hi monsters. You use, wtf air? Oh well, dead monster.

Next area...

You get the idea. Builds dont need to be editted that much in PvE because PvE monsters have retarded skill bars. They are like the Mo/N's in RA with awaken the blood and bip. OH FUN!

Case in point: The emotastic nightmare beasts in UW that use BiP AND Rend Enchants with no self heal. Hmmm, smart!

So, I change PvE builds by like 2-3 skill per area at most.
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Old Feb 09, 2007, 12:19 PM // 12:19   #80
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Quote:
Originally Posted by Rahja the Thief
Hi monsters. You use, wtf air? Oh well, dead monster.

Next area...
Sorry but I found this rather amusing. *grins*
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